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แม่แบบ:Infobox patch

PVP.net V0.25.08 Edit

  • New Level requirements for Summoner spells.
  • New colored glow around runes as they are placed in the Rune Book or in Rune Combiner.
    • This glow is color coded on what type of stat the rune has.
    • Example: You have a Blue Rune (Glyph) that gives + to crit. Crit is a Primary stat for red runes. Therefore, this blue rune will have a red glow.
  • A bug with menu animations temporarily causing Gray Bars has been fixed.
  • Updated Champion attack/defense/magic/difficulty ratings.

League of Legends V0.9.22.15 Edit

Champions Edit

20px Taric, the Gem Knight

  • Gemcraft Gemcraft (Innate)
    • Taric loves to socket magical gems into all of his weapons, resulting in his melee attacks replenishing his mana for 7.5% of damage dealt.
  • Imbue Imbue (Q)
    • Taric channels earthen energy to heal his target. As the magic flows through him he is healed for the same amount. If Taric heals only himself, the total effect will be 1.25X the base heal amount.
  • Shatter Shatter (W)
    • Taric increases the armor of his nearby allies. He may choose to activate this ability to deal damage and decrease the armor of his nearby enemies at the cost of this benefit.
  • Dazzle Dazzle (E)
    • Taric emits a brilliant ball of prismatic light from his gemmed shield, dazzling his enemies.
  • Radiance Radiance (Ultimate)
    • Taric emits a brilliant light, healing his allies and increasing their physical damage.

20px Gangplank, The Saltwater Scourge

  • Grog Soaked Blade Grog Soaked Blade (Innate)
    • Gangplank's attacks apply a poison that deals 5 (+1 per level) damage per second for 7 seconds and reduces incoming healing by 40%.
  • Parrrley Parrrley (Q)
    • Gangplank shoots a target unit dealing magical damage based on attack damage and can trigger on hit effects in addition to the ability's effects.. If he kills it, then he gains extra gold.
  • Remove Scurvy Remove Scurvy (W)
    • Consumes a large quantity of citrus fruit which clears any crowd control effects on him and heals him.
  • Raise Morale Raise Morale (E)
    • Passive: Gangplank's attack speed and movement speed are increased. Gangplank doesn't receive the benefit of the passive while the spell is recharging.
    • Active: Gangplank kills an allied minion, inspiring nearby champions to receive Raise Morale's passive benefits for 10 seconds.
  • Cannon Barrage Cannon Barrage (Ultimate)
    • Gangplank signals his ship to fire upon an area for 10 seconds. Each cannonball deals damage and slows enemy units by 40% for 1.5 seconds.

20px Alistar

  • Stats
    • Movement speed increased to 300 from 290.
  • Colossal Strength Colossal Strength
    • No longer reduces damage taken by turrets (still increases damage to turrets).
  • Headbutt Headbutt
    • Can no longer target minions.
    • Damage increased to 90/140/190/245/300 from 80/135/190/245/300.
  • Pulverize Pulverize
    • Damage increased to 80/125/170/220/270 from 70/120/170/220/270.

20px Amumu

20px Anivia

20px Annie

20px Ashe

20px Cho'Gath

  • Renamed to Cho'Gath, the Terror of the Void.
  • New voiceovers.
  • Stats
    • Movement speed increased to 315 from 310.
    • Base damage increased to 56 from 50.
    • Mana per level increased to 40 from 35.
    • Attack range increased to 130 from 125.
  • Base size increased.
    • Size per stack decreased slightly.
  • Rupture Rupture
    • Damage increased to 80/135/190/245/305 from 65/125/185/245/305.
  • Feral Scream Feral Scream
    • Damage increased to 80/130/180/240/300 from 60/120/180/240/300.
  • Vorpal Spikes Vorpal Spikes
    • Range increased by 50.
  • Feast Feast
    • Fixed a bug which caused the level up tooltip to not display.

20px Evelynn

  • General
    • New voiceovers.
  • Silent Killer Silent Killer remade
    • Turrets and minions only deal 50% damage to Evelynn.
  • Hate Spike Hate Spike remade
    • Now instantly damages the closest enemy unit, dealing magic damage and 50% damage to a secondary nearby target. (75% damage on the first hit compared to the old hit).
  • Malice and Spite Malice and Spite remade
    • If Evelynn has dealt damage to a champion within 10 seconds of their death, she is healed for 25% of the target's maximum health. (Used to heal for 50% of the target's HP if she killed them).
  • Ravage Ravage
    • Damage increased to 80/135/190/255/320 from 60/125/190/255/320.

20px Fiddlesticks

  • Stats
    • Base damage increased to 47 from 45.
    • Base health reduced to 470 from 480.
  • Drain Drain
    • Damage increased to 50/75/100/130/160 from 40/70/100/130/160.
  • Dark Wind Dark Wind:
    • Damage reduced to 115 from 135.
    • Ability power ratio increased to 0.35 from 0.3.
    • Number of bounces increased to 3/5/7/9/11 from 2/4/6/8/10.
    • Silence modified to 2 seconds + (1 per bounce) beyond the first.

20px Jax

20px Karthus

20px Kassadin

20px Kayle

  • Stats
    • Movement speed increased to 310 from 300.
  • Reckoning Reckoning
    • Damage increased to 90/150/210/265/325 from 65/130/195/260/325.
  • Changed spell icons.

20px Master Yi

  • Stats
    • Base health increased to 530 from 480.
    • Health per level reduced to 86 from 88.
    • Damage increased to 55.7 from 48.7.
    • Movement speed increased to 330 from 325.
    • Damage per level increased to 3.1 from 1.775.

20px Morgana

20px Nunu

20px Rammus

  • Stats
    • Base health reduced to 400 from 430.
    • Increased movement speed to 305 from 300.
  • Defensive Ball Curl Defensive Ball Curl
    • Armor/magic resist modified to 50/75/100/125/150 from 40/80/120/160/200.
    • Damage return increased to 26/32/38/44/50 from 24/30/36/42/48.
  • Puncturing Taunt Puncturing Taunt
    • Armor reduction increased to 10/15/20/25/30 from 6/12/18/24/30.
  • Tremors Tremors
    • Damage per second reduced to 55/110/165 from 64/128/192.

20px Ryze

  • Stats
    • Base damage increased to 42 from 39.
  • Overload Overload
    • Damage increased to 60/110/160/210/260 from 20/80/140/200/260.

20px Singed

  • Stats
    • Movement speed increased to 320 from 315.
  • Mega Adhesive Mega Adhesive
    • Slow increased to 35/45/55/65/75% from 30/42/54/66/78%.
    • Mana cost modified to 80/90/100/110/120 from 120.

20px Sion

  • Stats
    • Movement speed increased to 310 from 300.
  • Cryptic Gaze Cryptic Gaze
    • Damage increased to 70/125/180/240/300 from 60/120/180/240/300.
  • Death's Caress Death's Caress
    • Shield amount increased to 120/170/220/270/320 from 100/150/200/250/300.
    • Ability power ratio increased to 1.2 from 1.
    • Cooldown reduced to 16 seconds from 20.
  • Cannibalism Cannibalism
    • Now instant cast.

20px Sivir

  • Stats
    • Attack range increased to 450 from 425.
    • Movement speed increased to 310 from 305.
    • Base health increased to 460 from 440.
    • Base damage increased to 52.8 from 50.8.

20px Soraka

  • Stats
    • Base damage increased to 46 from 45.
  • Starcall Starcall
    • Damage increased to 60/80/100/125/150 from 50/75/100/125/150.

20px Teemo

20px Tristana

  • Stats
    • Base health reduced to 497 from 545.
    • Health per level reduced to 82 from 90.
    • Attack speed per level reduced to 3.1% from 3.3%.
  • Rocket Jump Rocket Jump
    • Decreased damage to 70/115/160/205/250 from 60/120/180/240/300.
    • Increased cooldown to 22/20/18/16/14 seconds from 20/18/16/14/12.
    • Cooldown is now refreshed on champion kill/assist.
    • Removed AoE cursor (still AoE).
  • Explosive Shot Explosive Shot (Remake)
    • Reduced passive AoE damage on kill to 30/50/70/90/110 from 50/100/150/200/250.
    • Increased AoE range to 300 from 275.
    • New active: Single target DoT that reduces health regen/healing by 50% for 4/5/6/7/8 seconds.
  • Buster Shot Buster Shot
    • Reduced cooldown to 60 seconds from 90/75/60.

20px Tryndamere

  • Stats
    • Base health increased to 559 from 539.
    • Base damage increased to 60 from 57.
    • Damage per level increased to 3.2 from 3.1.
  • Bloodlust Bloodlust
    • First application heals for 130 with an additional 65 per stack.
  • Mocking Shout Mocking Shout
    • Attack damage reduction now applies regardless of direction.
  • Spinning Slash Spinning Slash
    • Cooldown reduced to 9 seconds from 10.
    • Damage increased to 110/160/210/270/330 from 90/150/210/270/330.
    • Now has a minimum speed.

20px Twisted Fate

20px Twitch

  • Stats
    • Base damage increased to 52.4 from 50.
  • Ambush Ambush
    • Attack speed bonus increased to 30/45/60/80/100% from 20/40/60/80/100%.
    • Stealth duration increased to 20/30/40/50/60 seconds from 12/18/24/30/36.
  • Debilitating Poison Debilitating Poison
    • Duration increased to 2.5/3.25/4/4.75/5.25 seconds from 2.25/3/3.75/4.5/5.25.
  • Spray and Pray Spray and Pray
    • Now does full damage to all targets that get hit.

20px Veigar

  • Stats
    • Range increased to 525 from 480.
    • Health per level increased to 82 from 78.
    • Movement speed increased to 310 from 300.
    • Base armor increased to 14 from 12.
    • Armor per level increased to 3.5 from 3.2.
  • Baleful Strike Baleful Strike
    • Cast range increased to 650 from 625.
    • Ability power ratio increased to 0.6 from 0.55.
  • Dark Matter Dark Matter
    • Cooldown reduced to 13 seconds from 14.

20px Warwick

20px Zilean

Items Edit

  • Updated tooltip inconsistencies.

Executioner's Calling Executioner's Calling added

  • Life steal/crit item that adds a reduced healing/regeneration debuff.

Atma's Impaler Atma's Impaler

  • Effect now Unique.
  • Recipe cost increased to 825 from 600.
  • Armor reduced to 50 from 60.
  • Critical strike chance reduced to 18% from 20%.

Malady Malady

  • Now procs 100% of the time.
  • Bonus damage reduced to 5 from 8.
  • Simplified the tooltip.

Mercury's Treads Mercury's Treads

  • Recipe cost reduced to 450 from 500.

Nashor's Tooth Nashor's Tooth

  • Effect is now Unique.

Rylai's Crystal Scepter Rylai's Crystal Scepter

  • Removed the internal 6 second cooldown.
  • Proc window increased to 6 from 4 seconds.

Tiamat Tiamat

Masteries Edit

Summoner spells Edit

  • Cleanse Boost renamed to Cleanse Cleanse:
    • Removes all debuffs from your champion, can be cast while disabled.
    • Cooldown reduced to 120 seconds from 150.
  • Teleport Teleport
    • eceived a new particle.
  • Summoner Spell Global Cooldown
    • Reduced to .25 seconds from 1.

Runes Edit

  • Armor penetration runes improved.
  • Attack speed runes improved.
  • Critical damage runes improved.
  • Cooldown by level runes improved.
  • Magic Penetration runes improved.
  • Health regeneration quintessence effectiveness reduced.
  • "By level" quintessence improved.
  • Mana marks and seals effectiveness reduced.
  • Critical chance runes slightly improved.
  • Increased drop rate of attack speed, critical damage, and critical chance runes.
  • Attack speed by level no longer drops.
  • Critical damage by level no longer drops.
  • Critical chance by level no longer drops.
  • Health regeneration marks no longer drop.
  • Added death timer and experience Tier 3 quintessence runes.
  • Increase drop rate on armor penetration and magic penetration runes.
  • Increased drop rate on dodge runes.
  • Reduced the effectiveness of health regeneration runes.
  • Reduced the effectiveness of mana runes.
  • Fixed a bug with crit modifier runes causing them to deal too much damage.

General Edit

  • Fixed Spell shields.
  • New Lighting for Summoner's Rift.
  • Prototype external reconnect. If you now disconnect due to a crash you can reconnect by clicking on the game executable directly. In the Folder Riot Games\League of Legends\Game select League of Legends.exe (you will need to click on LeagueofLegends.exe only when you need to reconnect to a game.)
  • Cannon minions health boost per 3 minutes increased to 27 from 25.
  • Fixed a number of server errors.
  • Fixed a number of tooltip errors.
  • Made a series of ability optimizations.
  • Fountain heal radius increased to 1100 from 825.
  • Super minions magic resist reduced to -30 from 0.
  • Super minions and Cannon Minions new portraits added.
  • Leaver Bonus System:
    • All turrets permanently gain 10 damage and 10 armor when a teammate leaves (stacking).
    • All players gain an additional 5g when a teammate leaves (stacking).
    • All players gain 10% extra experience when a teammate leaves (stacking).
  • 20px Baron Nashor:
    • Base health increased to 6500 (+125 per minute).
    • Wrath of the Ancients: damage reduced from 80 to 70 per hit, but leaves a stacking +15 magic damage taken buff.
  • แม่แบบ:Bi:
    • Now increases your health regeneration by 5% per 5.
    • Now increases mana regeneration by 25 per 5.
    • Bonus Damage/Ability Power reduced to 50.
  • Added a new feature to buffs letting you know how many stacks they have in their tooltips.
  • Skill shots no longer hit invisible units (For example: Dark Binding Dark Binding no longer hits Noxious Trap Noxious Trap).
  • 3 Inhibitor Destruction Bonus: All lanes now spawn 2 super minions each instead of 1.
  • Turrets:
    • Turret vs Minion Damage reduced to 1 from 1.105.
    • Damage growth per minute decreased to 5 from 7.
    • 1st Turret:
      • Base damage decreased to 112 from 115.
      • Growth time increased by 1 minute.
    • 2nd Turret:
      • Growth time beginning 2 minutes earlier.
    • 3rd Turret:
      • Base damage increased to 227 from 226.
      • Growth beginning delayed by 1 minute.
      • Growth period shortened by 1 minute.
  • Minion corpses now fade out when they disappear instead of popping.
  • Fixed multiple crash bugs.
  • Fixed a compatibility bug with pixel shaders.
  • The orange aggro outline now appears around units the moment they target you not after the first attack.
  • Fixed a bug where toggle abilities lose their toggle indicator on death.
  • Reduced the amount of memory the game requires to run.
zh:V0.9.22.15

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