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แม่แบบ:Infobox patch

Although the store was planned to launch with this patch, it faced numerous bugs and was removed a few hours after the patch was released.
Known Issue - Riot Points obtained from redeeming a League of Legends game card do not show up immediately in the PvP.net client (top right); however, re-opening the client or purchasing an item in the store will properly refresh the Riot Point balance.
The Summoner Progression system was reworked. See here for more information.

PvP.net v0.28.08 Edit

  • New Store
    • Can purchase new Champions, Runes, champion skins, and XP/IP boosts.
    • With the new store, you will have your summoner level, runes, and masteries reset.
    • With the new store, you will also have your win/loss/leave and recent matches reset.
    • Your ELO rating will not be reset.
    • Certain champions will be free to play while others will be locked. You will be able to purchase champions, runes and XP/IP boosts with Riot Points (RP) and Influence Points (IP).
  • New first time experience.
    • New screen for summoner creation on first log in.
    • New users will now be prompted to play the Tutorial when they first log in.
  • New champion select screen:
    • New layout with champion info displayed on mouse over.
    • Displays which champions are locked/unlocked.
    • New champion skin selection.
  • New end of game screen.
    • New bars denoting XP and IP gained for the match.
    • New stat and score tracking – tab through scoreboard, grid, and graph to view game stats.
    • New after game chat rooms – talk with those on your team or everyone in the match.
  • New IP reward system:
    • Gain 79 IP for a win and 47 IP for a Loss.
    • Gain bonus IP on winning when it is under 20 minutes. Bonus decays after 20 minute mark.
    • Gain bonus IP on losing when its over 45 minutes. Bonus initiates and then climbs to max value after the 20 minute mark.
    • Gain bonus IP for number of games played without leaving.
  • Miscellaneous:
    • New tooltips when you mouse over rune slots in your spell book.
    • Max summoner name length is now 16 characters.
    • New music during champion select.
  • Bug fixes:
    • Fixed a bug where a screen saying closed beta 2 flashed on log in.
    • Fixed a bug where you could place talent points higher up in the tree than should be allowed .

League of Legends v0.9.25.34 Edit

Champions Edit

20px Shaco, the Demon Jester
  • Backstab Backstab (Innate)
    • Shaco deals 25% bonus damage when striking a unit from behind.
  • Deceive Deceive (Q)
    • Shaco enters stealth and instantly teleports to target location. His next attack has a 100% chance to critical strike.
  • Jack In The Box Jack In The Box (W)
    • Shaco drops a Jack-in-the-Box at target location, which will wait, stealthed, to fear nearby units and attack them when someone comes nearby.
  • Two-Shiv Poison Two-Shiv Poison (E)
    • Passive: Shaco’s attacks poison targets on hit, reducing their chance to hit and slowing them.
    • Active: Shaco throws his daggers to deal damage and poison the target.
  • Hallucinate Hallucinate (Ultimate)
    • Shaco creates an illusion of himself that can attack nearby enemies. It explodes upon death dealing AoE damage.
20px Heimerdinger, the Revered Inventor
20px Amumu
  • Tantrum Tantrum
    • Mana cost increased to 50 at all ranks from 50/45/40/35/30.
    • Base damage changed to 115/130/145/160/175 from 155 at all ranks.

20px Anivia

20px Annie

20px Ashe

  • New Ashe image on the Load screen.
20px Blitzcrank
  • General
    • Updated secondary/critical strike animations.
20px Cho'Gath
  • General
    • Updated secondary / critical strike animations.
  • Carnivore Carnivore
    • Now restores 8-16.5 mana when Cho'Gath kills a unit in addition to the normal health gain on kill.
20px Dr. Mundo
  • Burning Agony Burning Agony
    • Health cost reduced to 20/27.5/35/42.5/50 from 20/30/40/50/60.
  • Masochism Masochism
    • Bonus damage reduced to 40/55/70/85/100 from 50/65/80/95/110.
    • Health cost reduced to 15/30/45/60/75 from 20/35/50/65/80.

20px Fiddlesticks

20px Gangplank
  • Parrrley Parrrley
    • Base damage reduced to 30/60/90/120/150 from 40/80/120/160/200.
    • Attack damage scaling increased to 80% from 65%.

20px Katarina

  • Changed the look of her model.
  • Death Lotus Death Lotus:
    • Base damage decreased to 30/45/60 from 60/90/120.
    • Attack damage scaling increased to 65% from 15%.
    • Ability power ratio increased to 0.5 from 0.2.

20px Kayle

20px Malphite
  • General
    • Updated secondary/critical strike animations.

20px Master Yi

20px Nasus

  • Updated recommended items.
  • His innate icon will now persist through death.
  • Fury of the Sands Fury of the Sands:
    • Nasus now gains 300/450/600 health when the ability is activated.
    • Bonus percent damage ability power ratio decreased to 0.01 from 0.05.
  • Wither Wither:
    • Base slow increased to 35% from 32%.
    • Slow per second reduced to 3/6/9/12/15% from 4/8/12/16/20%.
  • Damage from Spirit Fire Spirit Fire will now break recall.
  • Siphoning Strike Siphoning Strike:
    • Damage gain on kill modified to 2 at all levels from 1/1.5/2/2.5/3.
    • Damage will now interact properly with Soul Eater Soul Eater; it was stealing 20% regardless of level.

20px Nunu

20px Sion

  • Death's Caress Death's Caress:
    • Time needed to manually detonate increased to 4 from 2 seconds.
    • Mana cost increased to 70/80/90/100/110 from 50/65/80/95/110.
    • Updated tooltip.

20px Sivir

  • Polished and added new attack animations.
20px Soraka
  • Astral Blessing Astral Blessing
    • Cooldown reduced to 9 seconds from 10.
    • Buff duration reduced to 9 seconds from 12.
    • Armor increased to 35 from 30.
    • Healing per second increased to 11/18/25/32/39 from 7/11/15/19/23.
    • Ability power ratio increased to 0.11 from 0.085.
  • Infuse Infuse
    • Base damage increased to 50/100/150/200/250 from 40/80/120/160/200.
    • Ability power ratio increased to 0.6 from 0.4.

20px Taric

  • Radiance Radiance is now a true heal and should now be affected by healing reduction effects.
20px Tryndamere
20px Twisted Fate
  • General
    • Updated secondary/critical strike animations.
  • Pick a Card Pick a Card
    • Blue cards now properly lock and cause a redraw when used.
    • Mana cost reduced to 40/50/60/70/80 from an unintended 40/60/80/100/120.
    • Cooldown increased to 5 seconds from 3.
    • Fixed a bug causing the mana cost of Pick a Card to be doubled.
    • Fixed an issue allowing for infinite Blue Cards.
    • Fixed an issue that would cause gold card particles to play, but not have an effect.

Items Edit

Summoner Edit

  • Runes
    • Effectiveness of ability power Marks and ability power by level Marks increased.
    • Effectiveness of mana per level Marks increased.
    • Effectiveness of mana per level Seals and Glyphs decreased slightly.
    • Mana regeneration per 5 and mana regeneration per 5 per level are now primary stats for Seals instead of Glyphs, stats have been adjusted accordingly.
    • Magic penetration is now a primary stat for Marks instead of Glyphs, stats have been adjusted accordingly.
    • Magic resistance and magic resistance per level are now primary stats for Glyphs instead of Seals, stats have been adjusted accordingly.
    • Effectiveness of armor penetration reduced by 15%.
    • Effectiveness of critical damage reduced by 10%.

Summoner Spells & Masteries Edit

Monsters Edit

  • Monsters now regenerate 10% of their Max HP a second after retreating from combat instead of resetting to full.
  • Removed the ability for monsters sigils to be acquired by dead people.
  • แม่แบบ:Bi: scaling increased to 25% from 16.5%.
  • New Particles for the different Sigil Buffs.
  • 20px Baron Nashor:
    • Starting HP Regen per second lowered to 15 from 25.
    • Baron Nashor gains 0.375 health regen a second every minute.
    • New particle for แม่แบบ:Bi.
    • Resolved an issue with one of his particles displaying through the fog of war.
    • Fixed a bug where Nashor's particles appeared through Fog of War.

New Features Edit

  • New customizable key bindings.
  • New end of game ceremony.
  • New music for summer and winter map.
  • New environment particles for the winter map (It now snows!!).

General Edit

  • Tutorial:
    • Fixed an issue that allowed players to skip killing the champion and get stuck.
    • Fixed an issue where minions would attack an invisible character.
    • Added end of game ceremony.
    • Fixed cases where players could break the camera panning by locking the camera mid pan.
    • General polishing tweaks.
  • Updated secondary / critical strike animations for: Sion, Evelynn, Cho'Gath, Blitzcrank, Karthas, Sivir, Twisted Fate, Ashe.
  • Items with aura effects should no longer have their auras persist through death.
  • Added a cooldown reduction tab in the magic category in the item shop.
  • Fixed an issue that prevented people from walking around the first center turret of both teams.
  • Fixed a bug where if you had two bottom tier items and bought a top tier item it would consume both of the bottom tier items.
zh:V0.9.25.34

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