แม่แบบ:Infobox patch version 32.0 Edit

  • Fixed a bug where players were not transitioning from champion selection to the game.
  • Localized champion "Choose Me" sounds for foreign languages.
  • Greatly reduced network traffic of the client in certain situations.
  • Fixed unlocalized text in the "Recently Played" section of the Buddy list.
  • Fixed a bug where a player would receive a maestro error when entering champion select.
  • Fixed a bug where a players status would not set default to online on login.
  • Loading immediately after log-in has been optimized further.
  • Fixed a bug in champion select, where no masteries were being displayed in the mastery overlay.
  • Fixed a bug with inviting buddies to an arranged team where the summoner icon didn't fit in the invited buddies section.
  • Optimized the client further. Users should notice increased responsiveness on transitions and loading.
  • Added the winter version of Summoner's Rift to normal games. You will randomly receive this map when matched.
  • Fixed a bug where players could not see their teammates when invited to an arranged team.
  • Note - all masteries have been reset.
  • Known issue: in some rare cases, editing masteries during champion selection will return an error.

League of Legends version Edit

Champions Edit

20px Udyr The Animal Spirit
  • Monkey's Agility Monkey's Agility (Innate)
    • Entering a stance grants Udyr a temporary buff that increases his attack speed by 12% and dodge chance by 6%. This effect can stack.
  • Tiger Stance Tiger Stance (Q)
    • Active: Udyr's next attack will deal a high amount of damage over 2 seconds (based on his attack damage).
    • Persistent effect: Udyr's attack speed is passively increased. In addition, Udyr splits his attacks into 3 lightning fast hits. On hit effects only trigger off the first hit.
  • Turtle Stance Turtle Stance (W)
    • Active: Udyr gains a temporary shield that absorbs damage.
    • Persistent effect: Udyr's attacks cannot crit, but restore health and mana equivalent to a percentage of damage dealt.
  • Bear Stance Bear Stance (E)
    • Active: Udyr gains a large movement speed increase for a short duration.
    • Persistent effect: Udyr's attacks stun his target for 1 second. This effect cannot occur on the same target for several seconds.
  • Phoenix Stance Phoenix Stance (R)
    • Active: Udyr sends out pulsing waves of fire dealing damage to nearby foes for 5 seconds.
    • Persistent effect: Every third attack, Udyr engulfs enemies in front him in flame.
20px Alistar
20px Amumu
20px Anivia

20px Ashe

20px Blitzcrank
  • General
    • Updated recommended items.
  • Rocket Grab Rocket Grab
    • Will now fire directionally, even if targeting a point outside of the cast range.
20px Cho'Gath

20px Corki

20px Dr. Mundo

20px Fiddlesticks

  • Drain Drain no longer begins channeling if the target is shielded.
20px Gangplank
20px Jax

20px Karthus

20px Kassadin

20px Katarina

20px Kayle

  • Attack speed per level increased to 1.65 from 1.5.
  • Holy Fervor Holy Fervor reworked: when Kayle kills an enemy champion or an allied champion dies near her, she goes into a state of Holy Fervor, increasing her attack speed by 25%. This effect can stack 4 times.
  • Reckoning Reckoning: additional damage while Holy Fervor Holy Fervor is active now accounts for damage dealt from ability power.
  • Intervention Intervention:
    • Cooldown increased to 90/75/60 from 75/60/45.
    • Duration decreased to 3/4/5 seconds from 4/5/6.
20px Malphite
  • Stats
    • Base armor reduced to 4 from 17.
    • Base armor per level increased to 3.75 from 3.
  • Ground Slam Ground Slam
    • Mana cost increased to 60/70/80/90/100 from 60/65/70/75/80.
    • Attack speed reduction changed to 30/35/40/45/50% from 20/30/40/50/60%.

20px Morgana

  • Soul Shackles Soul Shackles:
    • No longer stuns if the buff is cleansed.
    • Stun duration reduced to 1.5/2/2.5 from 2/2.5/3.
    • Cooldown increased to 100 from 90.
  • Dark Binding Dark Binding will now fire directionally, even if targeting a point outside of the cast range.

20px Nasus

20px Rammus

20px Ryze

  • New passive Arcane Mastery Arcane Mastery: after casting a spell all other spells have their cooldown reduced by 1.5 seconds.
  • Overload Overload:
    • Base damage changed to 70/105/140/175/210 from 60/110/160/210/260.
    • Ability power ratio reduced to 0.45 from 0.8.
    • Gains additional damage from 10% of Ryze's maximum mana as opposed to 12% of his current mana.
    • Cooldown reduced to 11/10/9/8/7 from 16/14/12/10/8.
    • Mana cost reduced to 50/65/80/95/110 from 60/90/120/150/180.
  • Rune Prison Rune Prison:
    • Duration reduced to 0.8/1.2/1.6/2/2.4 from 1/1.5/2/2.5/3.
    • Mana cost reduced to 80/95/110/125/140 from 80/100/120/140/160.
    • Cooldown reduced to 14 from 16.
  • Spell Flux Spell Flux reworked:
    • Bounces a static 5 times between minions, enemy champions, and Ryze.
    • Damage is 50/70/90/110/130.
    • Ability power ratio is 0.33.
    • Applies a stacking -15 magic resistance debuff to every enemy target it hits with a max stack of 5. Duration is 5 seconds.
    • Cooldown is a static 9 seconds.
    • Mana cost is 60/80/100/120/140.
    • Range is 700.
    • Missile speed drastically increased.
  • New ultimate Desperate Power Desperate Power:
    • It is a self targeted instant cast buff that lasts 8 seconds.
    • It gives Ryze 60/100/140 additional ability power and grants all of his spells 65% AoE damage.
    • It has 60/50/40 second cooldown.
    • It has no cost.
20px Shaco

20px Sivir

20px Soraka
  • Stats
    • Health per level reduced to 67 from 70.
  • Starcall Starcall
    • Magic resist reduction per stack reduced to 8 from 10.
  • Astral Blessing Astral Blessing
    • Now heals the target for 80/135/190/255/300 instantly (still grants an armor buff for the duration).
    • Mana cost modified to 80/100/120/140/160 from 60/90/120/150/180.
20px Teemo
20px Tristana
  • Explosive Shot Explosive Shot
    • Passive component no longer deactivates when on cooldown.
    • Healing reduction effect increased to 65% from 50%.
20px Tryndamere
  • Battle Fury Battle Fury
    • Now increases critical strike chance by 0.3/0.4/0.5% per % of Tryndamere's missing health at levels 1/6/12.
  • Bloodlust Bloodlust
    • Now activates on critical strikes as well as kills.
    • Now provides 4 attack damage and 1.5/2.25/3/3.75/4.5% critical damage per stack.
    • Cooldown changed to 12 seconds from 30/25/20/15/10.
    • Heal reduced to 10/20/30/40/50 per stack from 90 + 30/45/60/75/90 per stack.
    • Each time you gain Bloodlust Bloodlust for the first time, you gain 2 stacks instead of 1.
    • Heal ability power ratio increased to 1.5 from 1.
  • Mocking Shout Mocking Shout
    • Health cost changed to 25 from 20/25/30/35/40.
    • Fixed a bug that caused the tooltip to show no health cost.
  • Spinning Slash Spinning Slash
    • Range reduced to 660 from 1150.
    • Damage changed to 60/105/150/195/240 + 50% of total attack damage from 110/165/220/275/330.
    • Health cost reduced to 40/50/60/70/80 from 30/60/90/120/150.
    • Cooldown is now reduced by 2 seconds each time you critically strike.
    • It will fire directionally even if targeting a point outside of the cast range.
  • Undying Rage Undying Rage
    • Duration reduced to 6 seconds from 7.
    • Cooldown reduced to 120/100/80 seconds from 160/120/80.
    • Reduced number of Bloodlust Bloodlust stacks gained on activation to 4/6/8 from 3/6/9.
    • If Tryndamere is below 5% health when Undying Rage Undying Rage ends, it will heal him to 5%.
20px Twisted Fate

20px Twitch

  • Added listing as an Assassin, removed listing as a Fighter.

20px Zilean

Summoner Spells Edit

Items Edit

General Edit

  • Brush on Summoner's Rift has been redesigned. Brush on the winter map has been left as the old version for community comparison.
  • Gold gain while dead has been re-enabled.
  • Passive gold gain on Summoner's Rift summer and winter dropped to 6.5 per 5 from 7 per 5.
  • Passive gold gain on Twisted Treeline dropped to 8.5 per 5 from 9 per 5.
  • Fixed an issue in the tutorial where the store had no collision boundaries.

Minions Edit

  • Melee minions:
    • Gain 2 additional armor every 3 minutes.
    • Gain 0.5 addition magic Resistance every 3 minutes.
    • Gold on death increased to 22 from 20 on Summoner's Rift and to 26 from 24 on Twisted Treeline.
  • Caster minions:
    • Gain 0.5 additional armor every 3 minutes.
    • Gain 2 additional magic resistance every 3 minutes.
    • Gold on death increased to 16 from 14 on Summoner's Rift and to 19 from 17 on Twisted Treeline.
  • Cannon minions:
    • Gain 2 additional armor every 3 minutes.
    • Gain 2 additional magic resistance every 3 minutes.
    • Gold on death increased to 27 from 25 on Summoner's Rift and to 32 from 30 on Twisted Treeline.
  • Super minion gold on death increased to 27 from 25 on Summoner's Rift and to 32 from 30 on Twisted Treeline.

Towers Edit

  • All tower ranges increased to 750 from 700.
  • Tower target acquisition is now faster.
  • Tower base health reduced to 1200 from 1400.
  • Fixed a bug that was granting turrets an additional bonus 50 armor and magic resistance.
  • Backdooring defenses reduced to 150 armor/magic resistance from 200 armor/magic resistance.
  • Damage scaling per hit increased to 15% from 10%.
  • Damage scaling max cap increased to 175% from 155%.
  • Damage scaling cap when switching targets increased to 130% from 125%.
  • Turret armor and magic resistance decay rate reduced to 2 per 60 seconds from 3 per 60 seconds.

20px Baron Nashor Edit

  • Global gold reduced to 300 from 400.
  • Local experience changed to global experience.
  • Total global experience reduced to 900 from 1200.
  • แม่แบบ:Bi:
    • No longer given to dead players.
    • No longer absorbed by Black Shield Black Shield.
    • Max damage/ability power reduced to 50 from 60.
    • Bonus damage / ability power reduced by 5 for the first 35 minutes.
    • Health regen per 5 reduced to 3% from 3.5%.
    • Mana regen per 5 reduced to 15 from 17.5.
  • Fixed several exploits with killing Nashor from out of range.

Hotfix Edit

  • The bug of 20px Tryndamere getting a 12:1 AP ratio was fixed later that night.

References Edit


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