แม่แบบ:Item data Warmog's Armor 


แม่แบบ:Item data Warmog's Armor

แม่แบบ:Cost Analysis

Similar Items Edit


Lore Edit

The living armor protected the greatest troll warrior in the entire realm during the bloodiest and most devastating battles of the Rune Wars. Deep within the dark woods of Crystone the living armor waits to protect its next owner. A word of warning required before seeking out Warmog... it will protect you for a time, but when it grows tired of you, who will protect you from it?

Trivia Edit

  • The previous unique passive used to belong to the removed item Force of Nature Force of Nature.
  • Strangely, the nexus obelisk (spawn turret) does not stop the passive. This may be due to the unique type of damage that the tower "deals", "pure damage".

Patch History Edit

  • Available on Howling Abyss.
  • Warmog's Armor Warmog's Armor is no longer available in Howling Abyss (The Proving Grounds).
  • Passive Health Regen reduced to 1% of maximum Health per 5 seconds from {{#vardefine:n|1.5%}}1.5%.
V1.0.0.152 Rework
December 21, 2011 Hotfix
  • Fixed a bug where Warmog's Armor Warmog's Armor would go beyond 350 bonus health on assists.
  • Passive health gain cap reduced to 350 from 450.
  • Passive health regeneration per 5 seconds reduced to 10 from 15.
  • Health gain per kill or assist reduced to 35 from 45, minion kill reduced to {{#vardefine:n|3.5}}3.5 from {{#vardefine:n|4.5}}4.5.
  • Health regeneration per 5 seconds gain per kill or assist reduced to 1 from {{#vardefine:n|1.5}}1.5, minion kill reduced to {{#vardefine:n|0.1}}0.1 from {{#vardefine:n|0.15}}0.15.
  • No longer purchasable in the Dominion game mode.
  • Tooltip will now show the current stats on its passive.
  • Combine cost reduced to แม่แบบ:G from แม่แบบ:G.
  • Health increased to 920 from 770.
  • Passive changed to: Permanently gain {{#vardefine:n|4.5}}4.5 health and {{#vardefine:n|0.15}}0.15 health regeneration per 5 seconds per minion kill. Champion kills and assists grant 45 health and {{#vardefine:n|1.5}}1.5 health regeneration per 5 seconds. Bonuses cap at +450 health, and +15 health Regen per 5.
  • Health reduced to 850 from 900.
May 15, 2009 Patch
  • Maximum health stack increased to 500 from 400.
  • Health regeneration per 5 seconds cap increased to {{#vardefine:n|62.5}}62.5 from 50.
April 18, 2009 Patch
  • Recipe cost increased to แม่แบบ:G from แม่แบบ:G
  • Total cost increased to แม่แบบ:G from แม่แบบ:G
  • Added a cap for bonus health / regen of +400 Health, and 50 Health regeneration per 5.
  • Health gain per kill modified to 4 from 5 (to 40 from 25 on champions), and regeneration per kill modified to {{#vardefine:n|0.1}}0.1 from {{#vardefine:n|0.05}}0.05 (to 1 from {{#vardefine:n|0.5}}0.5 for champions).

References Edit

List of Items

cs:Warmog's Armor de:Warmogs Rüstung es:Armadura de Warmog fr:Warmog, l'Armure Vivante pl:Plemienna Zbroja pt-br:Armadura de Warmog ru:Warmog's Armor zh:狂徒铠甲

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